Sessions
HTTP is a stateless protocol. While some view this as a disadvantage, advocates of RESTful web development laud this as a plus. When state is removed from the picture, we get some automatic benefits, such as easier scalability and caching. You can draw many parallels with the non-mutable nature of Haskell in general.
As much as possible, RESTful applications should avoid storing state about an interaction with a client. However, it is sometimes unavoidable. Features like shopping carts are the classic example, but other more mundane interactions like proper login handling can be greatly enhanced by proper usage of sessions.
This chapter will describe how Yesod stores session data, how you can access this data, and some special functions to help you make the most of sessions.
Clientsession
One of the earliest packages spun off from Yesod was clientsession. This package uses encryption and signatures to store data in a client-side cookie. The encryption prevents the user from inspecting the data, and the signature ensures that the session can be neither hijacked nor tampered with.
It might sound like a bad idea from an efficiency standpoint to store data in a cookie. After all, this means that the data must be sent on every request. However, in practice, clientsession can be a great boon for performance.
-
No server side database lookup is required to service a request.
-
We can easily scale horizontally: each request contains all the information we need to send a response.
-
To avoid undue bandwidth overhead, production sites can serve their static content from a separate domain name, thereby skipping transmission of the session cookie for each request.
Storing megabytes of information in the session will be a bad idea. But for that matter, most session implementations recommend against such practices. If you really need massive storage for a user, it is best to store a lookup key in the session, and put the actual data in a database.
All of the interaction with clientsession is handled by Yesod internally, but there are a few spots where you can tweak the behavior just a bit.
Controlling sessions
By default, your Yesod application will use clientsession for its session
storage, getting the encryption key from the client client-session-key.aes
and giving a session a two hour timeout. (Note: timeout is measured from the
last time the client sent a request to the site, not from when then session
was first created.) However, all of those points can be modified by overriding
the makeSessionBackend
method in the Yesod typeclass.
One simple way to override this method is to simply turn off session handling;
to do so, return Nothing
. If your app has absolutely no session needs,
disabling them can give a bit of a performance increase. But be careful about
disabling sessions: this will also disable such features as Cross-Site Request
Forgery protection.
instance Yesod App where
makeSessionBackend _ = return Nothing
Another common approach is to modify the filepath or timeout value, but
continue using client-session. To do so, use the defaultClientSessionBackend
helper function:
instance Yesod App where
makeSessionBackend _ = do
let minutes = 24 * 60 -- 1 day
filepath = "mykey.aes"
backend <- defaultClientSessionBackend minutes filepath
There are a few other functions to grant you more fine-grained control of
client-session, but they will rarely be necessary. Please see Yesod.Core
's
documentation if you are interested. It’s also possible to implement some other
form of session, such as a server side session. To my knowledge, at the time of
writing, no other such implementations exist.
Session Operations
Like most frameworks, a session in Yesod is a key-value store. The base session
API boils down to four functions: lookupSession
gets a value for a key (if
available), getSession
returns all of the key/value pairs, setSession
sets
a value for a key, and deleteSession
clears a value for a key.
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE QuasiQuotes #-}
{-# LANGUAGE TemplateHaskell #-}
{-# LANGUAGE TypeFamilies #-}
{-# LANGUAGE MultiParamTypeClasses #-}
import Control.Applicative ((<$>), (<*>))
import qualified Web.ClientSession as CS
import Yesod
data App = App
mkYesod "App" [parseRoutes|
/ HomeR GET POST
|]
getHomeR :: Handler Html
getHomeR = do
sess <- getSession
defaultLayout
[whamlet|
<form method=post>
<input type=text name=key>
<input type=text name=val>
<input type=submit>
<h1>#{show sess}
|]
postHomeR :: Handler ()
postHomeR = do
(key, mval) <- runInputPost $ (,) <$> ireq textField "key" <*> iopt textField "val"
case mval of
Nothing -> deleteSession key
Just val -> setSession key val
liftIO $ print (key, mval)
redirect HomeR
instance Yesod App where
-- Make the session timeout 1 minute so that it's easier to play with
makeSessionBackend _ = do
backend <- defaultClientSessionBackend 1 "keyfile.aes"
return $ Just backend
instance RenderMessage App FormMessage where
renderMessage _ _ = defaultFormMessage
main :: IO ()
main = warp 3000 App
Messages
One usage of sessions previously alluded to is messages. They come to solve a
common problem in web development: the user performs a POST
request, the web
app makes a change, and then the web app wants to simultaneously redirect the
user to a new page and send the user a success message. (This is known as
Post/Redirect/Get.)
Yesod provides a pair of functions to enable this workflow: setMessage
stores
a value in the session, and getMessage
both reads the value most recently put
into the session, and clears the old value so it is not displayed twice.
It is recommended to have a call to getMessage
in defaultLayout
so that any
available message is shown to a user immediately, without having to add
getMessage
calls to every handler.
{-# LANGUAGE MultiParamTypeClasses #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE QuasiQuotes #-}
{-# LANGUAGE TemplateHaskell #-}
{-# LANGUAGE TypeFamilies #-}
import Yesod
data App = App
mkYesod "App" [parseRoutes|
/ HomeR GET
/set-message SetMessageR POST
|]
instance Yesod App where
defaultLayout widget = do
pc <- widgetToPageContent widget
mmsg <- getMessage
giveUrlRenderer
[hamlet|
$doctype 5
<html>
<head>
<title>#{pageTitle pc}
^{pageHead pc}
<body>
$maybe msg <- mmsg
<p>Your message was: #{msg}
^{pageBody pc}
|]
instance RenderMessage App FormMessage where
renderMessage _ _ = defaultFormMessage
getHomeR :: Handler Html
getHomeR = defaultLayout
[whamlet|
<form method=post action=@{SetMessageR}>
My message is: #
<input type=text name=message>
<button>Go
|]
postSetMessageR :: Handler ()
postSetMessageR = do
msg <- runInputPost $ ireq textField "message"
setMessage $ toHtml msg
redirect HomeR
main :: IO ()
main = warp 3000 App
Ultimate Destination
Not to be confused with a horror film, ultimate destination is a technique originally developed for Yesod’s authentication framework, but which has more general usefulness. Suppose a user requests a page that requires authentication. If the user is not yet logged in, you need to send him/her to the login page. A well-designed web app will then send them back to the first page they requested. That’s what we call the ultimate destination.
redirectUltDest
sends the user to the ultimate destination set in his/her
session, clearing that value from the session. It takes a default destination
as well, in case there is no destination set. For setting the session, there
are three options:
-
setUltDest
sets the destination to the given URL, which can be given either as a textual URL or a type-safe URL. -
setUltDestCurrent
sets the destination to the currently requested URL. -
setUltDestReferer
sets the destination based on theReferer
header (the page that led the user to the current page).
Additionally, there is the clearUltDest
function, to drop the ultimate
destination value from the session if present.
Let’s look at a small sample app. It will allow the user to set his/her name in the session, and then tell the user his/her name from another route. If the name hasn’t been set yet, the user will be redirected to the set name page, with an ultimate destination set to come back to the current page.
{-# LANGUAGE MultiParamTypeClasses #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE QuasiQuotes #-}
{-# LANGUAGE TemplateHaskell #-}
{-# LANGUAGE TypeFamilies #-}
import Yesod
data App = App
mkYesod "App" [parseRoutes|
/ HomeR GET
/setname SetNameR GET POST
/sayhello SayHelloR GET
|]
instance Yesod App
instance RenderMessage App FormMessage where
renderMessage _ _ = defaultFormMessage
getHomeR :: Handler Html
getHomeR = defaultLayout
[whamlet|
<p>
<a href=@{SetNameR}>Set your name
<p>
<a href=@{SayHelloR}>Say hello
|]
-- Display the set name form
getSetNameR :: Handler Html
getSetNameR = defaultLayout
[whamlet|
<form method=post>
My name is #
<input type=text name=name>
. #
<input type=submit value="Set name">
|]
-- Retreive the submitted name from the user
postSetNameR :: Handler ()
postSetNameR = do
-- Get the submitted name and set it in the session
name <- runInputPost $ ireq textField "name"
setSession "name" name
-- After we get a name, redirect to the ultimate destination.
-- If no destination is set, default to the homepage
redirectUltDest HomeR
getSayHelloR :: Handler Html
getSayHelloR = do
-- Lookup the name value set in the session
mname <- lookupSession "name"
case mname of
Nothing -> do
-- No name in the session, set the current page as
-- the ultimate destination and redirect to the
-- SetName page
setUltDestCurrent
setMessage "Please tell me your name"
redirect SetNameR
Just name -> defaultLayout [whamlet|<p>Welcome #{name}|]
main :: IO ()
main = warp 3000 App
Summary
Sessions are the primary means by which we bypass the statelessness imposed by HTTP. We shouldn’t consider this an escape hatch to perform whatever actions we want: statelessness in web applications is a virtue, and we should respect it whenever possible. However, there are specific cases where it is vital to retain some state.
The session API in Yesod is very simple. It provides a key-value store, and a few convenience functions built on top for common use cases. If used properly, with small payloads, sessions should be an unobtrusive part of your web development.